Saturday, May 9, 2009

Looking at Project Planet 2

I was kind of excited about looking at the source code for project Planet 2, but it doesn't seem to be available. I registered for the forums in hope that there would be a member only section with some kind of clue, but I found nothing. Maybe I'm missing something.

I found the source, it was linked via a post in their forum. It uses boost, and I'm not in the mood nor do I have time to set that up for right now. So Project Planet 2 is going to go on the back burner, at least I found the source.

Monday, May 4, 2009

Monday night coding

Work on jsBreakout! continues, updated some collision detection, handling losing a life. Still six things to go on the todo list before I'm considering it complete. The collision detection and physics will never be perfect, it just isn't a big enough project. If I do a breakout in SDL then I'll definately have to do something more thorough.

Sunday, May 3, 2009

More game research

So I worked through more of the SDL tutorials, and I've been working on a breakout game in Javascript. It started out as a bit of a tech demo and then just grew from there. I figure it is a good small project that I can actually 'complete'.

Today I've been researching games for linux. Usually ones written in openGL or Java and meant to run everywhere. I've played a few like Warzone 2100 that can be directly installed on Ubuntu. Most I've tried don't run correctly out of the box - which doesn't speak well for the state of linux on the desktop.

This week was another one of those weeks where I did a lot of thinking about my participation in Math and Physics in college. I should have taken both more seriously. I'm going to have to relearn a lot of math and physics, or at least hone up. I was pretty good at math, it was the physics that killed me, and I'll try not to blame the teacher here.

I want to study more source code than just Bomberclone, so I'm trying to pick a few projects and then really work through their source. My top choices are currently Atlassian's JIRA (not a game), the original Sim City (GPL'ed!) and I'm looking at Billiards (http://www.nongnu.org/billiards/) and possibly Project Planet2 (http://planet2.weirdfox.com/pages.php). Feel free to leave a comment if you have a suggestion.

My work on the MUD has come to a complete halt, it's hard to care about. I really wanted people to work with me on it but I'm obviously alone. I really want to work with others. In regards to that, I've begun to start looking at projects to possibly join; and I'd love to find locals with interest.

I've gotten my hands on 'Physics for Game Programmers' and want to begin working through the chapters, possibly making SDL or Java examples as I go.

My current top priority is the Breakout game in Javascript/JQuery. That and finding a community to join, hopefully with a local element.